Dev Journals

Journals from the Developers of Dark Relic.
Mar 29

Character Appearance Customization

Odayin Posted by: Odayin |
Tagged in: Untagged 

Customizations, personality and control

 Over the years, the control a player has over their avatar has increased with each new game. Each of us plays games for our own reasons, and each of us have our own personal goals we set for ourselves. These personal goals will generally bleed through from game to game resurfacing in its own unique way depending on the game itself. However, this is a another topic all together. One thing that we all have in common is how our in game avatar looks. Modern day games have all but created a new goal for us in addition to our normal play styles: To have our character (avatar) fit our personality in one of many ways.

Read More...
Nov 20

A long week

talentails Posted by: talentails |
Tagged in: Untagged 

So my other job has had me in the past six days, wearing me down rather heavily. For this reason I admit I have been struggling to write. I'm carrying on from the previously mentioned projects I was doing. I've not even had the energy or motivation to play a few simple little games, which help me gather my thoughts, and feel relaxed, but I am saying now, that this will change. I plan to make a positive change, and really get cracked down.

Today has finally caught up with me however, and I woke up feeling like I could just stay in bed, and be warm and comfy. It if hadn't been for my dog, I probably would have, but he has a way of letting me know it's his feeding time, and walking time, which gets more and more persistent.

Read More...
Nov 18

music shipment GONE WILD!!

Jesse Posted by: Jesse |
Tagged in: Untagged 

Ok so as most of you know I recently purchased a huge $1,000 VSTi package which consists of 8 crazy awesome music programs that are used in almost every movie you have seen in the last 5 years. This is going to be AWESOME for our game.

I recently received an email from FedEx saying that it was on it's way to AFGHANISTAN!! I was shocked I could NOT BELIEVE what my eyes were reading. I live in China and it is kinda hard to mix that up with Afghanistan...

Read More...
Nov 13

Crazy mad ideas

talentails Posted by: talentails |
Tagged in: Untagged 

So, right now I'm working on the human prologue, as well as five short stories for players to find early on. Currently I'm about 1/3 of the way through the first one, with a rough idea on the second. I'm hoping from the first one, I might even get a special armor set added to the inventory, at the high end, but I'm a bit realistic, knowing it just might not be. I'll probably update that as this goes along. This week is going to be manic, I'm working in my other job six days of the week, Day one down, and I feel like I have been slaughtered. I need a holiday, not just a weekend away that never went forward because my friends and I were involved in a car crash - I'm ok, mostly recovered now. You might find this rambles a bit, I tend to get my thoughts down, and then reorganize them to sort sort of coherent order.

Read More...
Sep 28

Lore writing

Sabarel_Tatheth Posted by: Sabarel_Tatheth |
Tagged in: Untagged 

Spent most of today just sorting stuff out. The next couple of weeks for me will be spent working on the Lore Timeline for the GDD aswell as working on the formation of the five elven nations between the times of 1127 and 1168.

Sep 29

Character Customization

Odayin Posted by: Odayin |
Tagged in: Untagged 

So you want a game where you can create your own look on a character? Well that is what I will be prattling on today about. Most players enjoy creating their own look on a character whether they admit it or not. I can remember running my own gaming guild and waiting for my members to create their new character. It would often take them 5 to ten minutes.. sometimes as long as half an hour. And that is just on the looks of their characters. This is not restricted to just us female players, but also men as well. Being able to create the look that most of us players have in our mind for our characters is a nice bonus to today's gaming.

Read More...
Jul 20

Engine Development...

Rofar Posted by: Rofar |
Tagged in: Untagged 

A side project of mine for quite some time now has been developing a game engine.  There are no specific lofty goals at this time for this engine although if developments proceeds well and the end result is satisfactory, that may change.

Read More...
Aug 12

How Big is Too Big?

Odayin Posted by: Odayin |
Tagged in: Untagged 

Game designers always go through and try to figure out what is the perfect size  game world for an MMO. Of course, the bigger the better right? That is not always the case. In fact, often times you can find once you start adding in cities, caves, and other world assets, you find that a smaller world becomes much larger than you thought.  The issue that many young world designers seem to forget is the cost of a large world on a server as well as for the players. Players want a large world, or at least appear as such. They also want to have a world they will not get too lost in nor suffer too much lag.

Read More...
Apr 26

Game lingo Part 3

Odayin Posted by: Odayin |
Tagged in: Untagged 

Conflict in the Community:

Read More...
Mar 17

Game Lingo Part 2

Odayin Posted by: Odayin |
Tagged in: Untagged 

Role Play Games:

Read More...

Online Users

0 users and 73 guests online

Newest Members